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  • steam
  • GameCharts     Steam    Wayward Terran Frontier: Zero Falls
    Month Avg. Players Gain % Gain Peak Players
    April 2024 2 0 0% 8
    March 2024 2 0 0% 10
    February 2024 2 0 0% 9
    January 2024 2 0 0% 7
    December 2023 2 -1 -33.33% 8
    November 2023 3 1 50% 11
    October 2023 2 -1 -33.33% 9
    September 2023 3 0 0% 17
    August 2023 3 1 50% 11
    July 2023 2 0 0% 8
    June 2023 2 0 0% 9
    May 2023 2 0 0% 7
    April 2023 2 -1 -33.33% 7
    March 2023 3 1 50% 9
    February 2023 2 -1 -33.33% 9
    January 2023 3 0 0% 11
    December 2022 3 -2 -40% 12
    November 2022 5 -1 -16.67% 16
    October 2022 6 -2 -25% 21
    September 2022 8 3 60% 20
    August 2022 5 2 66.67% 24
    July 2022 3 0 0% 12
    June 2022 3 -1 -25% 10
    May 2022 4 -1 -20% 11
    April 2022 5 -2 -28.57% 14
    March 2022 7 -6 -46.15% 22
    February 2022 13 -15 -53.57% 33
    January 2022 28 13 86.67% 97
    December 2021 15 10 200% 104
    November 2021 5 -10 -66.67% 20
    October 2021 15 4 36.36% 61
    September 2021 11 8 266.67% 93
    August 2021 3 -1 -25% 9
    July 2021 4 0 0% 16
    June 2021 4 0 0% 13
    May 2021 4 1 33.33% 15
    April 2021 3 -1 -25% 11
    March 2021 4 0 0% 14
    February 2021 4 2 100% 15
    January 2021 2 0 0% 11
    December 2020 2 -1 -33.33% 8
    November 2020 3 0 0% 7
    October 2020 3 -2 -40% 11
    September 2020 5 1 25% 15
    August 2020 4 1 33.33% 16
    July 2020 3 1 50% 11
    June 2020 2 -1 -33.33% 9
    May 2020 3 -1 -25% 14
    April 2020 4 0 0% 13
    March 2020 4 0 0% 13
    February 2020 4 --- --- 11

    About Wayward Terran Frontier: Zero Falls

    Our goal was to make a game simulating space combat between large capital ships at extreme detail on the scale of individual crew members. We've spent multiple years building a custom in-house engine capable highly detailed ship interior simulations while still supporting real time combat between large numbers of ships in an open persistent world.

    The result is a massive open world where any ship, station, asteroid, artifact, or wreckage can be entered by the player and controlled in real-time. Space battles are epic and immersive because there are no hit points, instead you have to try and survive as pieces of your ship are physically destroyed and ships can be cut in half or filled full of holes. Play as a renegade shooting up neutral supply convoys and scooping the cargo that falls out, or disable and board enemy ships to take back to your hideout. Research technology and upgrade designs to make your favorite ship into the ultimate war machine. The universe is ...