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  • steam
  • GameCharts     Steam    SoundTown
    Month Avg. Players Gain % Gain Peak Players
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 1
    August 2025 0 0 --- 2
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 1
    April 2025 0 0 --- 1
    March 2025 0 0 --- 1
    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 0
    March 2024 0 0 --- 0
    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 0 --- 0
    November 2023 0 --- --- 0

    About SoundTown

    An accessible one-button music game for children with complex needs.

    Born out of my PhD research at the Glasgow School of Art, SoundTown is a game designed for - and with - children and young people with complex physical and cognitive needs.

    The initial brief for SoundTown was developed through consultations with several appropriate organisations, including schools and charities with knowledge of accessible play. Built in the Unity game engine and powered by the Wwise audio engine, SoundTown consists of six minigames that are accessed directly through the Main Menu.

    Players interact with SoundTown using a maximum of two buttons or switches. One button navigates the menus, whilst the other is used to select a minigame or play. Thus, SoundTown is explicitly accessible to players only capable of interaction with a single input device such as a switch, foot pedal, or the Xbox Adaptive Controller.

    SoundTown is completely free to play a...