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  • steam
  • GameCharts     Steam    ReThink 3.5
    Month Avg. Players Gain % Gain Peak Players
    February 2026 0 0 --- 1
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 1
    October 2025 0 0 --- 1
    September 2025 0 0 --- 1
    August 2025 0 0 --- 1
    July 2025 0 0 --- 1
    June 2025 0 0 --- 0
    May 2025 0 0 --- 1
    April 2025 0 0 --- 0
    March 2025 0 0 --- 1
    February 2025 0 0 --- 0
    January 2025 0 0 --- 1
    December 2024 0 0 --- 1
    November 2024 0 0 --- 1
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 1
    June 2024 0 0 --- 1
    May 2024 0 0 --- 2
    April 2024 0 0 --- 1
    March 2024 0 --- --- 4

    About ReThink 3.5

    ReThink 3.5 is one of the first person puzzle games I made during the pandemic time, but could not release for a variety of reasons.
    I rebuilt the game in Unreal Engine 5, so that all the content that was in the game will not be wasted and is accessible to those who want to play through it.
    This also allows the game to utilize and benefit from all the other improvements that were made for the newer games, resulting in a better experience.

    As the Name implies, the game fits between ReThink 3 and 4 in terms of how the puzzles are designed, but it also comes with its own unique feature that is not in the newer games (yet).

    Content wise, there are more than 40 puzzles in the game, all built around the utilization of lasers and logic.

    On the technical side of things, the game comes with improved performance over the previously released ReThink games.
    Especially slower CPUs and Graphics cards sho...