• GameCharts     Steam    Bright Memory: Infinite
    Month Avg. Players Gain % Gain Peak Players
    January 2023 292 190 186.27% 1,580
    December 2022 102 -8 -7.27% 827
    November 2022 110 15 15.79% 316
    October 2022 95 -20 -17.39% 226
    September 2022 115 26 29.21% 351
    August 2022 89 -7 -7.29% 183
    July 2022 96 -1 -1.03% 234
    June 2022 97 -5 -4.9% 237
    May 2022 102 -39 -27.66% 311
    April 2022 141 -45 -24.19% 461
    March 2022 186 -204 -52.31% 558
    February 2022 390 -18 -4.41% 2,170
    January 2022 408 76 22.89% 3,026
    December 2021 332 -1,079 -76.47% 1,058
    November 2021 1,411 1,411 --- 22,008
    October 2021 0 0 --- 0
    September 2021 0 0 --- 0
    August 2021 0 0 --- 0
    July 2021 0 0 --- 0
    June 2021 0 0 --- 0
    May 2021 0 0 --- 0
    April 2021 0 0 --- 0
    March 2021 0 0 --- 0
    February 2021 0 0 --- 0
    January 2021 0 0 --- 0
    December 2020 0 0 --- 0
    November 2020 0 0 --- 0
    October 2020 0 0 --- 0
    September 2020 0 0 --- 0
    August 2020 0 0 --- 0
    July 2020 0 0 --- 0
    June 2020 0 0 --- 0
    May 2020 0 0 --- 0
    April 2020 0 0 --- 0
    March 2020 0 0 --- 0
    February 2020 0 --- --- 0

    About Bright Memory: Infinite

    Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.

    Bright Memory: Infinite is set in a sprawling, futuristic metropolis in the year 2036. A strange phenomenon for which scientists can find no explanation has occurred in the skies around the world. The Supernatural Science Research Organization (SRO) has sent agents out to various regions to investigate this phenomenon. It is soon discovered that these strange occurrences are connected to an archaic mystery – an as-of-yet unknown history of two worlds, about to come to light...About Bright Memory: Episode 1
    During the initial stages, since it was pretty difficult to estimate the number of copies that would sell, I decided to create the kind of game that could start out as a demo and later use crowdfunding support to develop further. I’ve finall...