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  • steam
  • GameCharts     Steam    文字遊戲:第零章
    Month Avg. Players Gain % Gain Peak Players
    December 2025 0 -2 -100% 7
    November 2025 2 2 --- 9
    October 2025 0 -1 -100% 6
    September 2025 1 0 0% 9
    August 2025 1 -1 -50% 9
    July 2025 2 1 100% 8
    June 2025 1 1 --- 7
    May 2025 0 0 --- 8
    April 2025 0 0 --- 6
    March 2025 0 0 --- 8
    February 2025 0 0 --- 8
    January 2025 0 -1 -100% 7
    December 2024 1 1 --- 7
    November 2024 0 -1 -100% 8
    October 2024 1 1 --- 12
    September 2024 0 -1 -100% 13
    August 2024 1 -1 -50% 12
    July 2024 2 2 --- 8
    June 2024 0 0 --- 9
    May 2024 0 -2 -100% 9
    April 2024 2 2 --- 12
    March 2024 0 -2 -100% 10
    February 2024 2 -1 -33.33% 13
    January 2024 3 1 50% 14
    December 2023 2 1 100% 13
    November 2023 1 0 0% 16
    October 2023 1 0 0% 14
    September 2023 1 0 0% 12
    August 2023 1 -1 -50% 11
    July 2023 2 1 100% 17
    June 2023 1 1 --- 12
    May 2023 0 -2 -100% 10
    April 2023 2 -1 -33.33% 13
    March 2023 3 -2 -40% 18
    February 2023 5 -6 -54.55% 32
    January 2023 11 -1 -8.33% 34
    December 2022 12 2 20% 60
    November 2022 10 -2 -16.67% 36
    October 2022 12 1 9.09% 43
    September 2022 11 -13 -54.17% 44
    August 2022 24 11 84.62% 69
    July 2022 13 1 8.33% 36
    June 2022 12 0 0% 38
    May 2022 12 -2 -14.29% 41
    April 2022 14 -6 -30% 44
    March 2022 20 -5 -20% 63
    February 2022 25 -14 -35.9% 77
    January 2022 39 23 143.75% 177
    December 2021 16 -10 -38.46% 71
    November 2021 26 -1 -3.7% 94
    October 2021 27 -6 -18.18% 116
    September 2021 33 -8 -19.51% 139
    August 2021 41 -1 -2.38% 119
    July 2021 42 41 4% 403
    June 2021 1 0 0% 19
    May 2021 1 -1 -50% 13
    April 2021 2 1 100% 27
    March 2021 1 -1 -50% 9
    February 2021 2 -1 -33.33% 17
    January 2021 3 --- --- 34
    December 2020 0 --- --- 0

    About 文字遊戲:第零章

    Word game is literally a game of words.

    Words are not only composing narratives and interfaces, but also representing objects, characters and scenes.

    Player controls "I" to challenge puzzles composed of words.

    When "I" appears a secret room, in-game narrative clearly tells "I" that "there is no door”. However, in the world of word game, “I" can walk through the "door” because there is a “door”.

    “I" should find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words.

    May the best "I” win!