4
  • steam
  • GameCharts     Steam    坏小孩
    Month Avg. Players Gain % Gain Peak Players
    January 2026 0 0 --- 3
    December 2025 0 0 --- 4
    November 2025 0 0 --- 0
    October 2025 0 0 --- 9
    September 2025 0 0 --- 2
    August 2025 0 0 --- 3
    July 2025 0 0 --- 4
    June 2025 0 0 --- 6
    May 2025 0 0 --- 3
    April 2025 0 0 --- 3
    March 2025 0 0 --- 5
    February 2025 0 0 --- 2
    January 2025 0 0 --- 5
    December 2024 0 0 --- 4
    November 2024 0 0 --- 3
    October 2024 0 0 --- 3
    September 2024 0 0 --- 4
    August 2024 0 0 --- 2
    July 2024 0 0 --- 6
    June 2024 0 0 --- 5
    May 2024 0 0 --- 7
    April 2024 0 0 --- 7
    March 2024 0 -1 -100% 10
    February 2024 1 1 --- 11
    January 2024 0 0 --- 7
    December 2023 0 0 --- 6
    November 2023 0 0 --- 6
    October 2023 0 0 --- 4
    September 2023 0 -1 -100% 4
    August 2023 1 -1 -50% 8
    July 2023 2 2 --- 10
    June 2023 0 -2 -100% 10
    May 2023 2 -4 -66.67% 17
    April 2023 6 6 --- 47
    March 2023 0 0 --- 8
    February 2023 0 0 --- 5
    January 2023 0 0 --- 7
    December 2022 0 0 --- 10
    November 2022 0 0 --- 9
    October 2022 0 -1 -100% 4
    September 2022 1 1 --- 13
    August 2022 0 -1 -100% 6
    July 2022 1 1 --- 9
    June 2022 0 0 --- 11
    May 2022 0 0 --- 5
    April 2022 0 0 --- 6
    March 2022 0 0 --- 7
    February 2022 0 -2 -100% 11
    January 2022 2 2 --- 13
    December 2021 0 0 --- 16
    November 2021 0 0 --- 5
    October 2021 0 -4 -100% 10
    September 2021 4 -6 -60% 38
    August 2021 10 -13 -56.52% 46
    July 2021 23 23 --- 154
    June 2021 0 0 --- 0
    May 2021 0 --- --- 0

    About 坏小孩


    A pixel game that tells the story of bad elementary school students in the 1990s. The game is full of nostalgic elements of the 90s, while adding light puzzle solving and platform jumping elements. Players need to help this primary school student named Wang Han solve puzzles and obstacles, discover the truth behind the game events, and make Wang Han face up to the mistakes he has made and re-behave.

    In the 1990s, social transformation and population mobility intensified, and the interweaving of old and new contradictions caused various acute social problems to emerge one after another, and the crime rate gradually increased. In such an atmosphere of the times, people in a small southwestern machinery factory are distracted, adults do not want to work, and wander around all day long, but for a sixth-grade elementary school student named Wang Han in the factory, this is a free time. Classes, stealing, playing video games, growing savagely.

    The rebellious and unruly per...