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  • steam
  • GameCharts     Steam    Zero Hour
    Month Avg. Players Gain % Gain Peak Players
    April 2024 115 -136 -54.18% 313
    March 2024 251 101 67.33% 1,057
    February 2024 150 12 8.7% 1,110
    January 2024 138 -7 -4.83% 358
    December 2023 145 -68 -31.92% 417
    November 2023 213 98 85.22% 678
    October 2023 115 34 41.98% 599
    September 2023 81 -32 -28.32% 214
    August 2023 113 -49 -30.25% 266
    July 2023 162 48 42.11% 413
    June 2023 114 13 12.87% 357
    May 2023 101 -50 -33.11% 206
    April 2023 151 52 52.53% 352
    March 2023 99 -120 -54.79% 212
    February 2023 219 113 106.6% 723
    January 2023 106 -11 -9.4% 257
    December 2022 117 -73 -38.42% 292
    November 2022 190 46 31.94% 567
    October 2022 144 -144 -50% 425
    September 2022 288 140 94.59% 823
    August 2022 148 -25 -14.45% 292
    July 2022 173 -103 -37.32% 386
    June 2022 276 67 32.06% 725
    May 2022 209 24 12.97% 681
    April 2022 185 -183 -49.73% 401
    March 2022 368 207 128.57% 1,228
    February 2022 161 -114 -41.45% 379
    January 2022 275 -166 -37.64% 719
    December 2021 441 -100 -18.48% 829
    November 2021 541 -247 -31.35% 1,348
    October 2021 788 -932 -54.19% 1,629
    September 2021 1,720 744 76.23% 3,866
    August 2021 976 -80 -7.58% 4,288
    July 2021 1,056 78 7.98% 2,473
    June 2021 978 416 74.02% 2,305
    May 2021 562 426 313.24% 2,105
    April 2021 136 26 23.64% 323
    March 2021 110 -84 -43.3% 261
    February 2021 194 161 487.88% 826
    January 2021 33 9 37.5% 83
    December 2020 24 13 118.18% 123
    November 2020 11 -14 -56% 42
    October 2020 25 -6 -19.35% 89
    September 2020 31 -70 -69.31% 110
    August 2020 101 101 --- 352
    July 2020 0 --- --- 0

    About Zero Hour


    A tactical FPS with online team-based action game play that takes place in a variety of locations in Bangladesh with Real-life scale & resource management. Inspired by various other tactical shooter games, Zero Hour tries to bring a very grounded Team vs Team experience in locations with real-life scale (no video game scale) and resource management. Both sides are tasked to wipe out the other team and complete objectives. The defenders are tasked to protect the bomb from being defused and keep their hostage from being rescued and running away. On the contrary, the attackers are to defuse the bomb or rescue the hostage held captive


    TACTICAL GAMEPLAY
    Zero Hour brings a very grounded 5v5, team vs team, Close quarter combat experience to the game that focuses on two teams with each player having their own roles. The attackers utilizing shields, weapons and the planning table and the terrorists utilizing traps and gadgets in order to fortify the area...