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  • steam
  • GameCharts     Steam    Vectromirror
    Month Avg. Players Gain % Gain Peak Players
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 1
    October 2025 0 0 --- 1
    September 2025 0 0 --- 0
    August 2025 0 0 --- 1
    July 2025 0 0 --- 1
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
    March 2025 0 0 --- 0
    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 1
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 1
    March 2024 0 0 --- 0
    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 0 --- 0
    November 2023 0 0 --- 1
    October 2023 0 0 --- 0
    September 2023 0 0 --- 0
    August 2023 0 0 --- 0
    July 2023 0 0 --- 1
    June 2023 0 0 --- 0
    May 2023 0 0 --- 1
    April 2023 0 0 --- 0
    March 2023 0 0 --- 0
    February 2023 0 0 --- 1
    January 2023 0 0 --- 1
    December 2022 0 0 --- 0
    November 2022 0 0 --- 0
    October 2022 0 0 --- 0
    September 2022 0 0 --- 0
    August 2022 0 0 --- 2
    July 2022 0 0 --- 1
    June 2022 0 0 --- 0
    May 2022 0 0 --- 1
    April 2022 0 0 --- 2
    March 2022 0 0 --- 1
    February 2022 0 0 --- 1
    January 2022 0 0 --- 1
    December 2021 0 0 --- 1
    November 2021 0 0 --- 1
    October 2021 0 0 --- 1
    September 2021 0 0 --- 0
    August 2021 0 0 --- 1
    July 2021 0 0 --- 1
    June 2021 0 0 --- 2
    May 2021 0 0 --- 0
    April 2021 0 0 --- 1
    March 2021 0 0 --- 2
    February 2021 0 0 --- 1
    January 2021 0 0 --- 1
    December 2020 0 0 --- 1
    November 2020 0 0 --- 0
    October 2020 0 0 --- 0
    September 2020 0 --- --- 0

    About Vectromirror


    After the Test Subject failed to produce the desired outcome in our previous experiment, Vectromirror 0™, we have rebuilt the simulation to further our impact on the Test Subject’s emotional response system. We have discovered that, although it was able to successfully traverse the course of Vectromirror 0™, it did not unlock the emotional responses we had anticipated.

    We have uploaded the Test Subject into a more advanced simulation, now dubbed Vectromirror™. Vectromirror™ will force the Test Subject to endure even further testing and rigorous trials. Like before, the Test Subjects will have to traverse an emotionally and physically challenging course using parkour and other special abilities, like wall-running, double-jumping, and the new stasis hold and throw feature we just added. The emotional stimuli we have built into this new world will indeed produce the human-like emotional state we seek for the Extrapolator AI.

    Te...