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  • steam
  • GameCharts     Steam    TWO MONTHS
    Month Avg. Players Gain % Gain Peak Players
    March 2026 0 0 --- 0
    February 2026 0 0 --- 1
    January 2026 0 0 --- 1
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 1
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
    March 2025 0 0 --- 1
    February 2025 0 0 --- 1
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 0
    March 2024 0 0 --- 0
    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 0 --- 2
    November 2023 0 0 --- 1
    October 2023 0 0 --- 0
    September 2023 0 0 --- 0
    August 2023 0 0 --- 0
    July 2023 0 0 --- 3
    June 2023 0 0 --- 0
    May 2023 0 0 --- 0
    April 2023 0 0 --- 1
    March 2023 0 0 --- 1
    February 2023 0 0 --- 1
    January 2023 0 0 --- 1
    December 2022 0 0 --- 0
    November 2022 0 0 --- 0
    October 2022 0 0 --- 0
    September 2022 0 0 --- 0
    August 2022 0 0 --- 1
    July 2022 0 0 --- 1
    June 2022 0 0 --- 1
    May 2022 0 0 --- 0
    April 2022 0 0 --- 1
    March 2022 0 0 --- 0
    February 2022 0 0 --- 1
    January 2022 0 0 --- 1
    December 2021 0 0 --- 0
    November 2021 0 0 --- 1
    October 2021 0 0 --- 0
    September 2021 0 0 --- 1
    August 2021 0 0 --- 1
    July 2021 0 0 --- 3
    June 2021 0 0 --- 1
    May 2021 0 0 --- 0
    April 2021 0 0 --- 1
    March 2021 0 0 --- 1
    February 2021 0 0 --- 2
    January 2021 0 --- --- 1

    About TWO MONTHS

    TWO MONTHS is a souls-like action RPG adaptation of one man's struggle to develop the ultimate handheld computing device. This is a faithful retelling of his two month journey.

    Features:
    • Sword & shield combat inspired by the Souls series
    • A unique, highly configurable level-up system that lets you choose your playstyle e.g. glass cannon, evasion, blocking, regen or a mix of everything
    • Interconnected level design with lots of secret areas, shortcuts and environmental hazards. 5 - 7 hours on average to complete on a first playthrough depending on skill level
    • Challenging bosses
    • Retro soundtrack by Filippo Vicarelli