• GameCharts     Steam    The Room Two
    Month Avg. Players Gain % Gain Peak Players
    July 2021 107 39 57.35% 258
    June 2021 68 22 47.83% 310
    May 2021 46 -1 -2.13% 96
    April 2021 47 -11 -18.97% 103
    March 2021 58 -39 -40.21% 131
    February 2021 97 27 38.57% 309
    January 2021 70 -2 -2.78% 193
    December 2020 72 -30 -29.41% 194
    November 2020 102 61 148.78% 322
    October 2020 41 4 10.81% 170
    September 2020 37 4 12.12% 72
    August 2020 33 -28 -45.9% 59
    July 2020 61 22 56.41% 151
    June 2020 39 1 2.63% 150
    May 2020 38 -14 -26.92% 77
    April 2020 52 12 30% 111
    March 2020 40 7 21.21% 114
    February 2020 33 --- --- 67

    About The Room Two

    Following the release of The Room in 2014, Fireproof Games are proud to bring the critically acclaimed sequel to PC.

    The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.

    Development on this fully-enhanced HD version of The Room Two began shortly after the mobile release of The Room Three late in 2015 and has involved creating more detailed environments for each level as well as rebuilding and re-texturing every asset in the game.

    Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room on iPad in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards....