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  • steam
  • GameCharts     Steam    The Room Two
    Month Avg. Players Gain % Gain Peak Players
    May 2024 41 -9 -18% 74
    April 2024 50 -10 -16.67% 120
    March 2024 60 -15 -20% 123
    February 2024 75 19 33.93% 215
    January 2024 56 -3 -5.08% 128
    December 2023 59 -3 -4.84% 126
    November 2023 62 19 44.19% 159
    October 2023 43 -14 -24.56% 140
    September 2023 57 7 14% 125
    August 2023 50 -83 -62.41% 92
    July 2023 133 98 280% 283
    June 2023 35 -9 -20.45% 319
    May 2023 44 -8 -15.38% 149
    April 2023 52 3 6.12% 158
    March 2023 49 4 8.89% 130
    February 2023 45 -31 -40.79% 90
    January 2023 76 -28 -26.92% 190
    December 2022 104 34 48.57% 301
    November 2022 70 23 48.94% 181
    October 2022 47 14 42.42% 196
    September 2022 33 -4 -10.81% 63
    August 2022 37 -31 -45.59% 68
    July 2022 68 23 51.11% 137
    June 2022 45 9 25% 146
    May 2022 36 -1 -2.7% 64
    April 2022 37 -4 -9.76% 70
    March 2022 41 -6 -12.77% 81
    February 2022 47 -39 -45.35% 99
    January 2022 86 2 2.38% 213
    December 2021 84 6 7.69% 195
    November 2021 78 29 59.18% 296
    October 2021 49 11 28.95% 315
    September 2021 38 -12 -24% 75
    August 2021 50 -57 -53.27% 102
    July 2021 107 39 57.35% 258
    June 2021 68 22 47.83% 310
    May 2021 46 -1 -2.13% 96
    April 2021 47 -11 -18.97% 103
    March 2021 58 -39 -40.21% 131
    February 2021 97 27 38.57% 309
    January 2021 70 -2 -2.78% 193
    December 2020 72 -30 -29.41% 194
    November 2020 102 61 148.78% 322
    October 2020 41 4 10.81% 170
    September 2020 37 4 12.12% 72
    August 2020 33 -28 -45.9% 59
    July 2020 61 22 56.41% 151
    June 2020 39 1 2.63% 150
    May 2020 38 -14 -26.92% 77
    April 2020 52 12 30% 111
    March 2020 40 7 21.21% 114
    February 2020 33 --- --- 67

    About The Room Two

    Following the release of The Room in 2014, Fireproof Games are proud to bring the critically acclaimed sequel to PC.

    The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.

    Development on this fully-enhanced HD version of The Room Two began shortly after the mobile release of The Room Three late in 2015 and has involved creating more detailed environments for each level as well as rebuilding and re-texturing every asset in the game.

    Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room on iPad in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards....