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  • steam
  • GameCharts     Steam    The Guild II: Renaissance
    Month Avg. Players Gain % Gain Peak Players
    March 2024 43 -3 -6.52% 94
    February 2024 46 -10 -17.86% 103
    January 2024 56 11 24.44% 117
    December 2023 45 5 12.5% 98
    November 2023 40 -7 -14.89% 91
    October 2023 47 8 20.51% 130
    September 2023 39 -10 -20.41% 89
    August 2023 49 2 4.26% 106
    July 2023 47 5 11.9% 110
    June 2023 42 1 2.44% 88
    May 2023 41 -12 -22.64% 85
    April 2023 53 0 0% 138
    March 2023 53 8 17.78% 124
    February 2023 45 -5 -10% 95
    January 2023 50 3 6.38% 112
    December 2022 47 -16 -25.4% 109
    November 2022 63 -7 -10% 172
    October 2022 70 17 32.08% 262
    September 2022 53 -15 -22.06% 115
    August 2022 68 -24 -26.09% 147
    July 2022 92 -1 -1.08% 239
    June 2022 93 33 55% 318
    May 2022 60 -3 -4.76% 170
    April 2022 63 10 18.87% 137
    March 2022 53 0 0% 107
    February 2022 53 -10 -15.87% 132
    January 2022 63 -1 -1.56% 134
    December 2021 64 8 14.29% 137
    November 2021 56 -3 -5.08% 122
    October 2021 59 -9 -13.24% 135
    September 2021 68 -5 -6.85% 165
    August 2021 73 8 12.31% 173
    July 2021 65 5 8.33% 130
    June 2021 60 1 1.69% 139
    May 2021 59 -1 -1.67% 141
    April 2021 60 -17 -22.08% 139
    March 2021 77 5 6.94% 205
    February 2021 72 -4 -5.26% 159
    January 2021 76 -1 -1.3% 168
    December 2020 77 -13 -14.44% 162
    November 2020 90 6 7.14% 230
    October 2020 84 4 5% 201
    September 2020 80 2 2.56% 209
    August 2020 78 -2 -2.5% 160
    July 2020 80 -1 -1.23% 168
    June 2020 81 -21 -20.59% 185
    May 2020 102 -7 -6.42% 204
    April 2020 109 -2 -1.8% 222
    March 2020 111 -13 -10.48% 259
    February 2020 124 --- --- 277

    About The Guild II: Renaissance

    For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era…
    In the 14th Century the world order is beginning to transform itself. Due to trade and commerce an increasing middle class obtains more and more power and wealth. Entire towns purchase their freedom and more privileges from the nobility. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. This is the beginning of the renaissance...
    Features:
    • 8 completely new professions: mercenary, grave digger, stonemason, juggler, innkeeper, banker, miller and the fruit grower
    • New goods, buildings, ambient details and effects
    • All new scenarios ("...