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  • steam
  • GameCharts     Steam    The Castle Doctrine
    Month Avg. Players Gain % Gain Peak Players
    December 2025 0 0 --- 1
    November 2025 0 0 --- 1
    October 2025 0 0 --- 1
    September 2025 0 0 --- 1
    August 2025 0 0 --- 1
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 1
    April 2025 0 0 --- 2
    March 2025 0 0 --- 1
    February 2025 0 0 --- 1
    January 2025 0 0 --- 2
    December 2024 0 0 --- 2
    November 2024 0 0 --- 2
    October 2024 0 0 --- 2
    September 2024 0 0 --- 2
    August 2024 0 0 --- 1
    July 2024 0 0 --- 1
    June 2024 0 0 --- 1
    May 2024 0 0 --- 2
    April 2024 0 0 --- 2
    March 2024 0 0 --- 2
    February 2024 0 0 --- 3
    January 2024 0 0 --- 1
    December 2023 0 0 --- 2
    November 2023 0 0 --- 1
    October 2023 0 0 --- 1
    September 2023 0 0 --- 0
    August 2023 0 0 --- 1
    July 2023 0 0 --- 0
    June 2023 0 0 --- 0
    May 2023 0 0 --- 1
    April 2023 0 0 --- 0
    March 2023 0 0 --- 0
    February 2023 0 0 --- 0
    January 2023 0 0 --- 1
    December 2022 0 0 --- 1
    November 2022 0 0 --- 0
    October 2022 0 0 --- 1
    September 2022 0 0 --- 0
    August 2022 0 0 --- 1
    July 2022 0 0 --- 0
    June 2022 0 0 --- 0
    May 2022 0 0 --- 0
    April 2022 0 0 --- 1
    March 2022 0 0 --- 1
    February 2022 0 0 --- 2
    January 2022 0 0 --- 1
    December 2021 0 0 --- 1
    November 2021 0 0 --- 2
    October 2021 0 0 --- 1
    September 2021 0 0 --- 1
    August 2021 0 0 --- 1
    July 2021 0 0 --- 1
    June 2021 0 0 --- 2
    May 2021 0 0 --- 0
    April 2021 0 0 --- 1
    March 2021 0 0 --- 2
    February 2021 0 0 --- 3
    January 2021 0 0 --- 3
    December 2020 0 0 --- 2
    November 2020 0 0 --- 0
    October 2020 0 0 --- 0
    September 2020 0 0 --- 0
    August 2020 0 0 --- 1
    July 2020 0 -1 -100% 3
    June 2020 1 -2 -66.67% 4
    May 2020 3 0 0% 7
    April 2020 3 -2 -40% 8
    March 2020 5 5 --- 14
    February 2020 0 --- --- 2

    About The Castle Doctrine

    The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs. Everything you do is permanent.

    I'm Jason Rohrer, and The Castle Doctrine is my 10th game. It's a bit hard to describe, because there's never been anything quite like it before. It's a brutal game in terms of its perma-death and perma-destruction consequences, and it is turn-based, so it's rather Rogue-like. But building such a brutal game in a multiplayer context, with absolutely no cushion between players to stop them from brutalizing each other, is quite strange and new.

    Everything is real in this game. When you rob someone, you are actually hurting another player in a permanent way by destroying and stealing their hard work. When someone dies in this game, they lose...