4
  • steam
  • GameCharts     Steam    Skinscape
    Month Avg. Players Gain % Gain Peak Players
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
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    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
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    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 2
    September 2024 0 0 --- 1
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    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 1
    April 2024 0 0 --- 0
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    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 0 --- 1
    November 2023 0 0 --- 2
    October 2023 0 0 --- 0
    September 2023 0 0 --- 1
    August 2023 0 0 --- 0
    July 2023 0 0 --- 0
    June 2023 0 0 --- 0
    May 2023 0 0 --- 0
    April 2023 0 0 --- 0
    March 2023 0 0 --- 0
    February 2023 0 0 --- 0
    January 2023 0 0 --- 0
    December 2022 0 0 --- 0
    November 2022 0 0 --- 0
    October 2022 0 0 --- 0
    September 2022 0 0 --- 0
    August 2022 0 0 --- 0
    July 2022 0 0 --- 0
    June 2022 0 0 --- 0
    May 2022 0 0 --- 0
    April 2022 0 0 --- 0
    March 2022 0 0 --- 0
    February 2022 0 0 --- 0
    January 2022 0 0 --- 0
    December 2021 0 0 --- 0
    November 2021 0 0 --- 0
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    September 2021 0 0 --- 0
    August 2021 0 0 --- 0
    July 2021 0 0 --- 0
    June 2021 0 0 --- 0
    May 2021 0 0 --- 0
    April 2021 0 0 --- 0
    March 2021 0 0 --- 0
    February 2021 0 0 --- 0
    January 2021 0 0 --- 0
    December 2020 0 0 --- 0
    November 2020 0 0 --- 0
    October 2020 0 0 --- 0
    September 2020 0 0 --- 0
    August 2020 0 0 --- 0
    July 2020 0 0 --- 2
    June 2020 0 0 --- 0
    May 2020 0 0 --- 0
    April 2020 0 0 --- 0
    March 2020 0 0 --- 0
    February 2020 0 --- --- 1

    About Skinscape

    Ian Truelove is a UK based artist who uses digital technologies to explore new ways to make paintings. In this VR artwork, Truelove tests out what happens when one of his paintings is scaled up to an area that spans several square kilometres.

    Although the land-like forms in this artwork are very similar to digital landscapes generated by algorithms, each valley and hill in this world is determined by a human gesture rather than a mathematical formula - everything in this world is hand-painted. The pixels of the original digital painting are clearly visible in the sharp-edged, mosaic-like texturing of the artwork, which forms the impossibly thin digital skin of the landscape. Each pixel is mapped to a corresponding polygon whose height is determined by the intensity of the original painted pixel. The specificity of digital media – the inherent qualities of pixels and polygons – is accentuated in a deliberate rejection of mimesis. Here, the reality of the virtual is not...