4
  • steam
  • GameCharts     Steam    Sketchbots
    Month Avg. Players Gain % Gain Peak Players
    June 2026 0 0 --- 1
    May 2026 0 0 --- 0
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
    March 2025 0 0 --- 0
    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 1
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 0
    March 2024 0 0 --- 1
    February 2024 0 0 --- 0
    January 2024 0 0 --- 1
    December 2023 0 0 --- 0
    November 2023 0 0 --- 0
    October 2023 0 0 --- 0
    September 2023 0 0 --- 0
    August 2023 0 0 --- 0
    July 2023 0 0 --- 0
    June 2023 0 0 --- 0
    May 2023 0 0 --- 0
    April 2023 0 0 --- 0
    March 2023 0 0 --- 0
    February 2023 0 0 --- 0
    January 2023 0 0 --- 0
    December 2022 0 0 --- 0
    November 2022 0 0 --- 0
    October 2022 0 0 --- 0
    September 2022 0 0 --- 0
    August 2022 0 0 --- 0
    July 2022 0 0 --- 0
    June 2022 0 0 --- 0
    May 2022 0 0 --- 1
    April 2022 0 0 --- 0
    March 2022 0 0 --- 0
    February 2022 0 0 --- 0
    January 2022 0 0 --- 0
    December 2021 0 0 --- 0
    November 2021 0 0 --- 0
    October 2021 0 0 --- 0
    September 2021 0 0 --- 1
    August 2021 0 0 --- 1
    July 2021 0 0 --- 1
    June 2021 0 0 --- 0
    May 2021 0 0 --- 0
    April 2021 0 0 --- 0
    March 2021 0 0 --- 0
    February 2021 0 0 --- 0
    January 2021 0 0 --- 0
    December 2020 0 0 --- 0
    November 2020 0 --- --- 0

    About Sketchbots

    This seems rather easy, doesn't it? You just move up a few tiles, turn right, shoot, turn left, move up a bit more and you're done. Well yes, the solution is fairly obvious from where we're standing, but put yourself in the body of that little robot and try to see the world from his perspective. Each turn is a new set of parameters for him to process and his view of the world is very limited. You might see the target behind that wall over there, but all he sees is the wall.

    Fortunately, now you can use your superior knowledge to help the little guy find his way. Create a complex decision tree which will help him overcome any obstacle in his way.With an ever growing number of levels, your programming skills will be put to the test in more and more complicated ways.

    If you fail at first, there's a detailed overview of what decisions he's made and you can easily pinpoint where it all went wrong. After all, what is programming other than iterating through solutions, getting...