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  • steam
  • GameCharts     Steam    Shatterline
    Month Avg. Players Gain % Gain Peak Players
    July 2024 353 213 152.14% 813
    June 2024 140 -41 -22.65% 266
    May 2024 181 -36 -16.59% 369
    April 2024 217 -11 -4.82% 411
    March 2024 228 -23 -9.16% 449
    February 2024 251 8 3.29% 512
    January 2024 243 -43 -15.03% 470
    December 2023 286 -88 -23.53% 573
    November 2023 374 -29 -7.2% 740
    October 2023 403 -1 -0.25% 790
    September 2023 404 -82 -16.87% 853
    August 2023 486 -20 -3.95% 873
    July 2023 506 -62 -10.92% 993
    June 2023 568 8 1.43% 1,007
    May 2023 560 -147 -20.79% 1,009
    April 2023 707 -12 -1.67% 1,362
    March 2023 719 -70 -8.87% 1,492
    February 2023 789 -112 -12.43% 1,459
    January 2023 901 -247 -21.52% 1,506
    December 2022 1,148 -854 -42.66% 2,478
    November 2022 2,002 -4,175 -67.59% 4,486
    October 2022 6,177 -2,502 -28.83% 15,998
    September 2022 8,679 8,679 --- 21,659
    August 2022 0 --- --- 0

    About Shatterline

    Building Shatterline has been our shared dream for five years and building the Frag Lab studio for even longer than that. We all believe in a shared vision of a Ukrainian dev studio working to create an FPS for players all around the world. Never in that dream did we imagine doing so in the midst of a war. Several months ago we lost our publisher, but we continued to work on Shatterline. In the past three months we finished key game systems, fixed hundreds of bugs, polished the gunplay, and figured out how to deploy our game directly to Steam for playtests. Now we come back to you, the community of players, to help us take this next step. We don’t have a publisher and we’re not sure that Shatterline is ready to sustain our Studio, but it is too important to us not to share it with the world!


    Shatterline is an arena FPS with a roguelike co-op mode (Expedition) as well as several traditional PvP modes such as TDM, Conquest, Plant-the-Bomb, and Escort...