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  • steam
  • GameCharts     Steam    Scourge Of War - Remastered
    Month Avg. Players Gain % Gain Peak Players
    January 2026 8 2 33.33% 22
    December 2025 6 1 20% 25
    November 2025 5 0 0% 17
    October 2025 5 1 25% 15
    September 2025 4 0 0% 15
    August 2025 4 -1 -20% 15
    July 2025 5 0 0% 16
    June 2025 5 -2 -28.57% 17
    May 2025 7 3 75% 25
    April 2025 4 0 0% 28
    March 2025 4 1 33.33% 15
    February 2025 3 -2 -40% 14
    January 2025 5 2 66.67% 17
    December 2024 3 -2 -40% 15
    November 2024 5 -1 -16.67% 18
    October 2024 6 -2 -25% 26
    September 2024 8 -1 -11.11% 28
    August 2024 9 -1 -10% 30
    July 2024 10 10 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 0
    March 2024 0 0 --- 0
    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 --- --- 0

    About Scourge Of War - Remastered

    Welcome to Scourge of War. We hope you are ready for a fight. This game places you in command of the units of armies and allows you to refight the many historical bloody clashes during the age of regimental base warfare. This is a type of wargame that we call real time command simulation. Real time command simulation combat begins with Sid—as in Sid Meier, who released the now legendary wargame Sid Meier’s Gettysburg (SMG) in 1997. This game established a new genre, freeing players from the confines of the earlier wargame conventions of the hex grid and dice roll. It placed the units on a 3D battlefield and lets the player/commander move units around. There were no turns—combat happened in real time and could be interrupted only by putting the entire game on pause. It also included a multi-player (MP) feature that is still in use today. Then came Sid Meier’s Antietam in 1998, an evolutionary release that introduced players to the deceptively rolling terrain outside of Sharpsburg...