PuzzleScriptMIS is a development tool for puzzle games that contains a level editor, a test mode, a solver and uniquely a transformer for PuzzleScript. The transformer functions as a new way for puzzle designers to find or refine levels for puzzle games.
How the transformer works:
Designers can specify transformation rules according to which a current level design is transformed. The transformation rules follow a similar syntax to PuzzleScript and should be very easy to pick up for anyone familiar with PuzzleScript. It extends the language by introducing the keyword choose.
choose 1 [Player | No Obstacle] -> [|Player]
This chooses, with equal probability, any match of [Player | No Obstacle] (provided there is one) and replaces it with [ | Player] according to the normal rules of PuzzleScript. Notice that this can lead to multiple possible subsequent transformations. For example, the following level could be transformed into two different choices: