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  • steam
  • GameCharts     Steam    Nidhogg
    Month Avg. Players Gain % Gain Peak Players
    May 2024 11 2 22.22% 23
    April 2024 9 -2 -18.18% 28
    March 2024 11 1 10% 37
    February 2024 10 -1 -9.09% 39
    January 2024 11 0 0% 40
    December 2023 11 1 10% 37
    November 2023 10 1 11.11% 35
    October 2023 9 1 12.5% 30
    September 2023 8 0 0% 25
    August 2023 8 -4 -33.33% 47
    July 2023 12 2 20% 35
    June 2023 10 1 11.11% 29
    May 2023 9 -2 -18.18% 25
    April 2023 11 0 0% 33
    March 2023 11 -1 -8.33% 45
    February 2023 12 -1 -7.69% 35
    January 2023 13 -1 -7.14% 52
    December 2022 14 3 27.27% 44
    November 2022 11 1 10% 39
    October 2022 10 -1 -9.09% 31
    September 2022 11 0 0% 34
    August 2022 11 -5 -31.25% 32
    July 2022 16 2 14.29% 37
    June 2022 14 0 0% 35
    May 2022 14 1 7.69% 41
    April 2022 13 -4 -23.53% 34
    March 2022 17 5 41.67% 59
    February 2022 12 -3 -20% 40
    January 2022 15 -5 -25% 57
    December 2021 20 8 66.67% 76
    November 2021 12 1 9.09% 39
    October 2021 11 -5 -31.25% 37
    September 2021 16 6 60% 107
    August 2021 10 -6 -37.5% 39
    July 2021 16 -1 -5.88% 45
    June 2021 17 6 54.55% 51
    May 2021 11 -1 -8.33% 32
    April 2021 12 0 0% 43
    March 2021 12 -2 -14.29% 39
    February 2021 14 -1 -6.67% 41
    January 2021 15 -2 -11.76% 60
    December 2020 17 -5 -22.73% 52
    November 2020 22 -2 -8.33% 71
    October 2020 24 11 84.62% 67
    September 2020 13 0 0% 36
    August 2020 13 -5 -27.78% 32
    July 2020 18 2 12.5% 38
    June 2020 16 -4 -20% 42
    May 2020 20 3 17.65% 51
    April 2020 17 -3 -15% 40
    March 2020 20 6 42.86% 54
    February 2020 14 --- --- 45

    About Nidhogg

    Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks.

    Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way. Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps.

    The combat arena stretches in both directions, although besting an opponent only gains you ground. Matches aren’t won or lost with a single kill, but with a series of kills granting you right-of-way to run/fight/flee to your own goal-zone.

    Each arena holds different strategic formations and chokepoints to use to your advantage. Until you reach your goal-zone, anything is possible. Only one thing is ce...