4
  • steam
  • GameCharts     Steam    Goldmine
    Month Avg. Players Gain % Gain Peak Players
    April 2024 0 0 --- 1
    March 2024 0 0 --- 3
    February 2024 0 0 --- 2
    January 2024 0 0 --- 2
    December 2023 0 0 --- 3
    November 2023 0 0 --- 2
    October 2023 0 0 --- 3
    September 2023 0 0 --- 1
    August 2023 0 0 --- 1
    July 2023 0 0 --- 2
    June 2023 0 0 --- 3
    May 2023 0 0 --- 3
    April 2023 0 -1 -100% 3
    March 2023 1 1 --- 4
    February 2023 0 0 --- 4
    January 2023 0 0 --- 3
    December 2022 0 0 --- 4
    November 2022 0 0 --- 4
    October 2022 0 -1 -100% 4
    September 2022 1 1 --- 4
    August 2022 0 0 --- 5
    July 2022 0 0 --- 3
    June 2022 0 0 --- 3
    May 2022 0 0 --- 4
    April 2022 0 -2 -100% 4
    March 2022 2 1 100% 9
    February 2022 1 0 0% 4
    January 2022 1 1 --- 3
    December 2021 0 -1 -100% 4
    November 2021 1 1 --- 4
    October 2021 0 0 --- 4
    September 2021 0 0 --- 2
    August 2021 0 -1 -100% 4
    July 2021 1 0 0% 8
    June 2021 1 1 --- 3
    May 2021 0 0 --- 4
    April 2021 0 -1 -100% 4
    March 2021 1 0 0% 4
    February 2021 1 0 0% 5
    January 2021 1 1 --- 6
    December 2020 0 0 --- 3
    November 2020 0 -1 -100% 0
    October 2020 1 0 0% 4
    September 2020 1 0 0% 5
    August 2020 1 -3 -75% 4
    July 2020 4 2 100% 21
    June 2020 2 0 0% 8
    May 2020 2 1 100% 5
    April 2020 1 0 0% 5
    March 2020 1 0 0% 7
    February 2020 1 --- --- 4

    About Goldmine

    This is a game I wrote so that I could have a bit of a distraction at work. The idea is simple, you click to mine a resource, hire workers to do the mining for you, upgrade them, unlock new levels and worker types, gain prestige levels and start over. I used to switch to it about every hour or so, distribute the gold and return back to work.

    At some point a few of my coworkers noticed and asked to play too. They seemed to really enjoy it, requested new features and reported bugs. Before I knew it, a dozen people in the office were playing. (You might be tempted to tell my boss, but he was playing too and even wrote a cheat.) This was a bit unexpected, but made me realize that people outside of work might enjoy this game as well.

    After a bit of searching I collaborated with an artist and a composer to help me make the game more presentable. Working on this project was fun and all of us learned a lot. What you see is the result of our efforts a...