4
  • steam
  • GameCharts     Steam    Escape Simulator
    Month Avg. Players Gain % Gain Peak Players
    November 2024 958 385 67.19% 1,552
    October 2024 573 -61 -9.62% 1,618
    September 2024 634 93 17.19% 1,349
    August 2024 541 -142 -20.79% 994
    July 2024 683 68 11.06% 1,407
    June 2024 615 106 20.83% 1,524
    May 2024 509 -135 -20.96% 1,155
    April 2024 644 -192 -22.97% 1,417
    March 2024 836 39 4.89% 1,963
    February 2024 797 94 13.37% 3,141
    January 2024 703 -15 -2.09% 1,440
    December 2023 718 129 21.9% 1,491
    November 2023 589 5 0.86% 1,245
    October 2023 584 -340 -36.8% 1,187
    September 2023 924 210 29.41% 2,489
    August 2023 714 -184 -20.49% 1,417
    July 2023 898 220 32.45% 1,661
    June 2023 678 29 4.47% 1,933
    May 2023 649 -116 -15.16% 1,861
    April 2023 765 -64 -7.72% 2,000
    March 2023 829 212 34.36% 1,797
    February 2023 617 -351 -36.26% 1,181
    January 2023 968 -176 -15.38% 2,130
    December 2022 1,144 384 50.53% 2,607
    November 2022 760 47 6.59% 1,575
    October 2022 713 65 10.03% 1,785
    September 2022 648 -132 -16.92% 1,724
    August 2022 780 -201 -20.49% 1,977
    July 2022 981 -322 -24.71% 1,986
    June 2022 1,303 357 37.74% 3,205
    May 2022 946 -41 -4.15% 2,116
    April 2022 987 263 36.33% 3,169
    March 2022 724 -473 -39.52% 1,598
    February 2022 1,197 -987 -45.19% 2,488
    January 2022 2,184 0 0% 4,647
    December 2021 2,184 1,687 339.44% 6,567
    November 2021 497 168 51.06% 961
    October 2021 329 329 --- 1,637
    September 2021 0 0 --- 0
    August 2021 0 0 --- 0
    July 2021 0 0 --- 0
    June 2021 0 0 --- 0
    May 2021 0 0 --- 0
    April 2021 0 0 --- 0
    March 2021 0 0 --- 0
    February 2021 0 0 --- 0
    January 2021 0 0 --- 0
    December 2020 0 0 --- 0
    November 2020 0 --- --- 0

    About Escape Simulator

    ESCAPE SIMULATOR is a platform for immersive escape rooms, a type of game in which a player or a team of players discover clues, solve puzzles, and accomplish tasks to progress and achieve a specific goal, often to escape from the site of the game. The concept aims to bring the feel of real-life escape rooms into the digital space. You can duck down, go behind objects, pick them up, and look at them from any angle. And it goes beyond what's practical in real life - smashing up vases, burning boxes, knocking over furniture is all fair game. Rooms have been designed to be enjoyed in solo mode, but they also shine when more players join in for a co-op experience.

    The content is split into themes, each containing 5 (or more) rooms. The rooms you get to play in the first themes were designed together with "real-life escape room" operators.

    We value community and enthusiasts greatly. So go ahead and vote for the next theme; you get to decide what's going to be made n...