Prototype your games and design levels with Ed ✨Design your 2D games anytime, anywhere. Features:
Rule-based brushesSet up rule-based brushes for terrains, platforms and other features by assigning rules to sprites, so the appropriate sprites are automatically chosen depending on their neighbors. Built-in support for bitmasking, 47-tiles and 4x4 tiles terrains. Draw or erase large areas with thick brushes, quickly creating levels.
Tile definition classesSet up tile definitions with various animation settings, background and tint colors and override their sizes and offsets on the grid. Additionally, you can assign variables and values to them and write custom scripts for tile definitions.
Sprite managementImport and slice your sprite sheets, remove opaque backgrounds by specifying a key color and set up tile bitmasks and brushes right within the sprite sheet editor and e...