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  • steam
  • GameCharts     Steam    DOS - Steve Pardo
    Month Avg. Players Gain % Gain Peak Players
    August 2026 0 0 --- 0
    July 2026 0 0 --- 0
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    May 2026 0 0 --- 0
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 1
    March 2025 0 0 --- 0
    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 1
    October 2024 0 0 --- 1
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 --- --- 0

    About DOS - Steve Pardo

    Introducing DOS (pronounced “doss”), the album, which composer for games, audio designer, and saxophonist Steve Pardo has also developed into an isometric music-driven platformer game.

    DOS, the album, is instrumental and cinematic in nature, rooted in the jazz tradition, and consisting of influences spanning indie rock, electronic music, ambient, and classical musics. It is patient, evolving, melodic, and curious. It consists of seven songs written by game composer Steve Pardo during a season of his and his family’s move from Boston to Nashville, being a season of change and with a spirit of adventure and hope.

    DOS, the game, is a single-player, beat-based platformer, with a bit of puzzle solving, adventure game mechanics, and a subtle narrative. You play as a cube with eyes that blink, where every song on the album is presented as a level of the game. It is a story told as an adventure, simple enough for anyone to pick up and play, with ju...