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  • steam
  • GameCharts     Steam    DEMONIAC WORDS
    Month Avg. Players Gain % Gain Peak Players
    August 2026 0 0 --- 0
    July 2026 0 0 --- 0
    June 2026 0 0 --- 0
    May 2026 0 0 --- 0
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
    March 2025 0 0 --- 0
    February 2025 0 0 --- 0
    January 2025 0 0 --- 0
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 0
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 0
    March 2024 0 0 --- 0
    February 2024 0 0 --- 0
    January 2024 0 0 --- 0
    December 2023 0 0 --- 0
    November 2023 0 0 --- 0
    October 2023 0 0 --- 0
    September 2023 0 0 --- 0
    August 2023 0 0 --- 0
    July 2023 0 0 --- 0
    June 2023 0 0 --- 0
    May 2023 0 --- --- 0

    About DEMONIAC WORDS

    Clione is a young girl with a mysterious source. Demoniac Words is the incarnation of language, which is embodied as a witch with magic in the real world. She is looking for Clione for her own special purpose.



    This production can only adopt simple technology, 3D characters and scenes to express and promote the plot due to the limitation of development budget.

    While watching the plot, users must constantly answer multiple-choice English questions interspersed among them. The questions are so simple that users who even do not know English at all can definitely answer the questions and improve their knowledge of English.

    DEMONIAC WORDS does not want to see users get stuck in the content and wants them to enjoy all the content smoothly. That's why only a single line of plot is used and made into a simple answer mode that users can try and error infinitely.

    I don't want users to get tired of playing, but still be...