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  • steam
  • GameCharts     Steam    Commanding Nations
    Month Avg. Players Gain % Gain Peak Players
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 0
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 1
    May 2025 0 0 --- 1
    April 2025 0 0 --- 0
    March 2025 0 0 --- 0
    February 2025 0 0 --- 1
    January 2025 0 0 --- 1
    December 2024 0 0 --- 0
    November 2024 0 0 --- 0
    October 2024 0 0 --- 1
    September 2024 0 0 --- 0
    August 2024 0 0 --- 1
    July 2024 0 0 --- 2
    June 2024 0 0 --- 1
    May 2024 0 0 --- 1
    April 2024 0 0 --- 2
    March 2024 0 0 --- 2
    February 2024 0 0 --- 2
    January 2024 0 0 --- 3
    December 2023 0 0 --- 2
    November 2023 0 0 --- 3
    October 2023 0 0 --- 1
    September 2023 0 0 --- 0
    August 2023 0 0 --- 2
    July 2023 0 0 --- 1
    June 2023 0 0 --- 1
    May 2023 0 0 --- 2
    April 2023 0 0 --- 2
    March 2023 0 0 --- 2
    February 2023 0 0 --- 1
    January 2023 0 0 --- 2
    December 2022 0 0 --- 3
    November 2022 0 0 --- 1
    October 2022 0 0 --- 7
    September 2022 0 0 --- 0
    August 2022 0 0 --- 0
    July 2022 0 0 --- 0
    June 2022 0 0 --- 0
    May 2022 0 0 --- 0
    April 2022 0 0 --- 0
    March 2022 0 0 --- 0
    February 2022 0 0 --- 0
    January 2022 0 0 --- 0
    December 2021 0 0 --- 0
    November 2021 0 0 --- 0
    October 2021 0 0 --- 0
    September 2021 0 --- --- 0

    About Commanding Nations

    What is Commanding Nations
    Commanding Nations is bringing RTS gaming to the modern era by injecting new innovative gameplay mechanics, next gen visuals, combat systems, interactive maps and unique factions into a genre which has not seen much change for the past twenty years.

    Gameplay mechanics are the bread and butter of any good RTS game, so it’s no secret that we want to get this absolutely right. We spent time on the simple things such as base building and squad creation by combining units all the way to the more complex elements, for example, all units can run out of ammunition, forcing players to return to safe zones to refill, giving defending sides time to lick their wounds, at the same time if any player think they can turtle away in their base, they are mistaken.

    When we say next gen visuals, we mean it. Besides beautiful looking graphics, we are also adding things such as dynamic weather, night vision, heat vision, mist and interactive grass where ...