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  • steam
  • GameCharts     Steam    Arcana: Heat and Cold. Season 2
    Month Avg. Players Gain % Gain Peak Players
    January 2026 0 0 --- 1
    December 2025 0 0 --- 1
    November 2025 0 0 --- 2
    October 2025 0 0 --- 2
    September 2025 0 0 --- 4
    August 2025 0 0 --- 3
    July 2025 0 0 --- 5
    June 2025 0 0 --- 1
    May 2025 0 0 --- 1
    April 2025 0 0 --- 2
    March 2025 0 0 --- 1
    February 2025 0 0 --- 1
    January 2025 0 0 --- 1
    December 2024 0 0 --- 1
    November 2024 0 0 --- 3
    October 2024 0 0 --- 2
    September 2024 0 0 --- 1
    August 2024 0 0 --- 2
    July 2024 0 0 --- 0
    June 2024 0 0 --- 1
    May 2024 0 0 --- 2
    April 2024 0 0 --- 2
    March 2024 0 0 --- 3
    February 2024 0 0 --- 2
    January 2024 0 0 --- 2
    December 2023 0 0 --- 2
    November 2023 0 0 --- 2
    October 2023 0 0 --- 1
    September 2023 0 0 --- 2
    August 2023 0 0 --- 2
    July 2023 0 0 --- 4
    June 2023 0 0 --- 5
    May 2023 0 0 --- 1
    April 2023 0 0 --- 2
    March 2023 0 0 --- 2
    February 2023 0 0 --- 2
    January 2023 0 0 --- 4
    December 2022 0 0 --- 3
    November 2022 0 0 --- 4
    October 2022 0 0 --- 2
    September 2022 0 0 --- 2
    August 2022 0 0 --- 4
    July 2022 0 0 --- 3
    June 2022 0 0 --- 3
    May 2022 0 0 --- 3
    April 2022 0 0 --- 3
    March 2022 0 0 --- 2
    February 2022 0 0 --- 3
    January 2022 0 0 --- 6
    December 2021 0 -1 -100% 5
    November 2021 1 -1 -50% 7
    October 2021 2 2 --- 15
    September 2021 0 0 --- 0
    August 2021 0 --- --- 0

    About Arcana: Heat and Cold. Season 2




    Season 2 is:

    -More pictures and a bit less text

    *Elves, humans, monster girls, imps.

    -Turn-based combat system

    The gameplay component is no longer a set of mini-games, but a full-fledged combat system.
    *Combat is not the core of the game, but it has its place in the narrative.
    *It’s not difficult, but will make you think a little.
    This is not a standard combat system from rpg-maker (and the game is not made in rpg-maker).


    And as always:
    -No Grind.
    -No Pixel Hunting.
    -No Stupid Penalties or artificial gameplay stretching.

    I hope you’ll enjoy it!