4
  • steam
  • GameCharts     Steam    A=B
    Month Avg. Players Gain % Gain Peak Players
    December 2025 12 5 71.43% 32
    November 2025 7 -3 -30% 18
    October 2025 10 3 42.86% 25
    September 2025 7 -1 -12.5% 22
    August 2025 8 -2 -20% 29
    July 2025 10 1 11.11% 23
    June 2025 9 2 28.57% 34
    May 2025 7 -1 -12.5% 28
    April 2025 8 0 0% 22
    March 2025 8 0 0% 27
    February 2025 8 -1 -11.11% 25
    January 2025 9 -1 -10% 26
    December 2024 10 5 100% 25
    November 2024 5 -1 -16.67% 26
    October 2024 6 -1 -14.29% 15
    September 2024 7 -1 -12.5% 21
    August 2024 8 -6 -42.86% 18
    July 2024 14 3 27.27% 38
    June 2024 11 3 37.5% 36
    May 2024 8 2 33.33% 31
    April 2024 6 -4 -40% 18
    March 2024 10 -1 -9.09% 27
    February 2024 11 1 10% 32
    January 2024 10 -1 -9.09% 31
    December 2023 11 0 0% 33
    November 2023 11 5 83.33% 38
    October 2023 6 -1 -14.29% 18
    September 2023 7 -4 -36.36% 17
    August 2023 11 -3 -21.43% 37
    July 2023 14 7 100% 46
    June 2023 7 -2 -22.22% 51
    May 2023 9 0 0% 38
    April 2023 9 -2 -18.18% 43
    March 2023 11 0 0% 31
    February 2023 11 -6 -35.29% 27
    January 2023 17 -2 -10.53% 46
    December 2022 19 7 58.33% 51
    November 2022 12 8 200% 73
    October 2022 4 -2 -33.33% 12
    September 2022 6 -3 -33.33% 18
    August 2022 9 -3 -25% 22
    July 2022 12 -3 -20% 32
    June 2022 15 -7 -31.82% 44
    May 2022 22 -33 -60% 77
    April 2022 55 47 587.5% 273
    March 2022 8 3 60% 180
    February 2022 5 -1 -16.67% 20
    January 2022 6 -2 -25% 17
    December 2021 8 -3 -27.27% 23
    November 2021 11 11 --- 68
    October 2021 0 0 --- 0
    September 2021 0 0 --- 0
    August 2021 0 --- --- 0

    About A=B

    A=B is a programming puzzle game about string handling.

    The basic and the only instruction in this game is simple:
    A=B, which means "replace first A in the string with B".

    Solve problems and explore the true power of A=B.

    Features:
    Original esolang.
    Only one instruction and four keywords.
    6 chapters, from the basics to some weird stuff.
    Turing completeness.
    Built-in minigame.
    A storyline adapted from the game designer's college life.