4
  • steam
  • GameCharts     Steam    武者斗天师
    Month Avg. Players Gain % Gain Peak Players
    July 2026 0 0 --- 0
    June 2026 0 0 --- 0
    May 2026 0 0 --- 0
    April 2026 0 0 --- 0
    March 2026 0 0 --- 0
    February 2026 0 0 --- 0
    January 2026 0 0 --- 1
    December 2025 0 0 --- 0
    November 2025 0 0 --- 0
    October 2025 0 0 --- 0
    September 2025 0 0 --- 0
    August 2025 0 0 --- 0
    July 2025 0 0 --- 0
    June 2025 0 0 --- 0
    May 2025 0 0 --- 0
    April 2025 0 0 --- 0
    March 2025 0 0 --- 1
    February 2025 0 0 --- 1
    January 2025 0 0 --- 0
    December 2024 0 0 --- 1
    November 2024 0 0 --- 0
    October 2024 0 0 --- 0
    September 2024 0 0 --- 1
    August 2024 0 0 --- 0
    July 2024 0 0 --- 0
    June 2024 0 0 --- 0
    May 2024 0 0 --- 0
    April 2024 0 0 --- 1
    March 2024 0 0 --- 1
    February 2024 0 0 --- 0
    January 2024 0 0 --- 1
    December 2023 0 0 --- 0
    November 2023 0 0 --- 1
    October 2023 0 0 --- 1
    September 2023 0 0 --- 0
    August 2023 0 0 --- 0
    July 2023 0 0 --- 0
    June 2023 0 0 --- 0
    May 2023 0 0 --- 0
    April 2023 0 0 --- 1
    March 2023 0 0 --- 2
    February 2023 0 0 --- 0
    January 2023 0 0 --- 1
    December 2022 0 0 --- 0
    November 2022 0 0 --- 0
    October 2022 0 0 --- 0
    September 2022 0 0 --- 0
    August 2022 0 0 --- 0
    July 2022 0 0 --- 0
    June 2022 0 0 --- 1
    May 2022 0 0 --- 1
    April 2022 0 0 --- 1
    March 2022 0 0 --- 3
    February 2022 0 0 --- 2
    January 2022 0 0 --- 1
    December 2021 0 0 --- 1
    November 2021 0 0 --- 3
    October 2021 0 0 --- 4
    September 2021 0 0 --- 0
    August 2021 0 --- --- 0

    About 武者斗天师

    武者斗天师

    ——无动作,不游戏

    此游戏参考了流星蝴蝶剑、火影忍者以及鬼泣系列,主要期望以独特的玩法于当前主流的战斗机制外,再创一种全新的战斗机制(舍弃快捷键和搓招的方式),该机制的战斗系统大体分为三种方向——即时战斗系统、半即时战斗系统和延时战斗系统,分别对应武者、斗者以及天师三种职业方向。

    目前,本Demo完成了三个职业的基础以及天师、斗者部分战斗系统,武者的变招系统仅有部分逻辑。另外,本作风格暂定偏向于武侠写实风格,玩法则参考《流星蝴蝶剑》局域网对战为主,辅以不同关卡来讲述剧情,最终形成以玩法创新为主的中小体量的游戏。

    1) 核心机制
    -延时攻击战斗系统
    原理:选择-判断-释放:选择利用鼠标键的左右之分进行位运算,直至确定技能,并选择恰当的时机释放。



    特点:天师职业最大的特点在于攻击、防御以及人物的状态改变都由技能来实现,理论最多可装备512种的技能,可以用来攻击、防御以及改变自身状态。

    攻/防/反:攻击技能/防御技能/替身技能。

    人物天赋:分为金、木、水、火、土、阴、阳和血继限界(通常为通常为多个属性的相互融合,理论值有5040种组合)以及人物限定(与动漫作品联动,或推出原创角色模板)。

    人物属性:分为忍术(金、木、水、火、土、阴、阳和血继限界,不同天赋皆有不同的等级),体术、幻术,等级从0级到8级不同等级,大约1.34亿种组合。如模板A (火3/土4,体术5,幻术2),表示其可以使用3刻印以内的火遁忍术以及4刻印内的土遁忍术、5刻印内的体术和...